Creating
Online Learning Content 

 

Creating Learning Objects

Content is broken down into chunks called learning objects.

From a learning perspective, each learning object might play a specific role within an instructional design methodology.

The requirements for each learning object are to be able to communicate with learning systems using a standardized method that does not depend on the system.

Key Points:
  • What happens within a learning object is the learning object's business ie. all facilitating componentry, multi-media files etc, must be inside the learning object.
  • How a learner moves between learning objects is controlled by the learning system.  This way the educator is in control of the order of input.
  • Each learning object must have a description that enables instructional designers to search for and find the right learning object for the right job.

  • There is no standard for the size (or granularity) of a learning object.  Larger learning objects are typically harder to reuse, and smaller learner objects save less work for those who are reuse them.   
     
  • As per the literature of pedagogy, the happy medium has been estimated as between five and fifteen minutes of learning material.

  

Quality online learning experiences.

A basic problem faced by the learning community is how to produce and deliver quality content for quality online learning experiences.

This tutorial examines this problem   = => > >

Online learning content typically contains:

  • Text, graphics, and movies
  • A navigation scheme (easily a table of contents and/or buttons)
  • Assessments

    It may also contain collaboration tools as well as other interactive elements and graphical elements designed to produce a unified or branded look and feel, but the above list is basic.

 Another Great Resource for eTrainers:
The Alertbox:
Current Issues in Web Usability

Bi-weekly column by Dr. Jakob Nielsen, principal,
Nielsen Norman Group

Subscribe here

 

 

DESIGN GUIDES

Not only do eTrainers need to learn how to engage students online - there are also many web usability design issues to comes to terms with.  The following is some of the best of these design resources available on the internet today:

  • Usable Web design     guides
  • IBM Web Design     Guidelines
  • Apple Web Design Guide
  • Sun Microsystems:
         to Web Style
  • World Wide Web     Usability. Abstracts from     the International Journal     of Human Computer      Studies
  • Yale Web Style Manual
  • Interface Hall of FameInterface Hall of Shameby Isys     Information Architects
  • Hall of Fame, Hall of     Shame by PC Computing     magazine
  • Usable Web

    Speed...The Missing Link in Usability Testing

    To assure the "immediacy" of the Internet, web sites and web-based applications must demonstrate proven speed (performance), quality, and scalability. To do this, companies must test and measure how fast web-system components work together.

     

     

     

     Click graphic to access tutorial





    The eLearningEngine is built to support teachers and tutors as they take their knowledge online.  

    It includes a flexible authoring and editing tool that is as simple to use as common desktop packages.  It offers particularly 'easy to create' interactive devices.

    www.guidetools.com


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    Last Updated: 8/10/2004 2:52:28 a.m.